CDM 302 | Course Introduction and Application Information

Course Name
Film Production II
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 302
Spring
4
4
6
12

Prerequisites
  CDM 301 To succeed (To get a grade of at least DD)
Course Language
English
Course Type
Required
Course Level
First Cycle
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course will teach advanced digital filmmaking skills with lectures, screenings, discussions and hands-on practice. The focus is on new narrative forms using interactive and non-linear storytelling methods. Students will continue sharpening their skills in pre-production, production, and post-production. In addition, they will develop new skills in formats such as interactive film, web documentary, video installation and video mapping.
Course Description The students who succeeded in this course;
  • Translate ideas into a visual format, either linear or non-linear.
  • Develop and produce an individual work of non-linear storytelling.
  • Apply technical digital film making skills.
  • Use interactive storytelling software.
  • Describe the differences between conventional and interactive storytelling approaches from a theoretical perspective.
Course Content This is a continuation of Film Production I. It is a studio course comprised of lectures and screenings on pertinent topics related to digital filmmaking. There is a special emphasis on interactive storytelling and using a variety of digital tools and platforms. There will be individual assignments pertaining to story development and translating ideas and concepts into visual, non-linear language. There will also be individual in-class presentations, assignments and a final project.

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction to Digital Media, concepts and examples
2 Structure of interactive documentary. What is media arts? Bring examples from showstudio
3 Conceptual framework Meet your subject
4 Pre-Production for interactive documentary First assignment due
5 Video art for fashion film Second and Third assignment due
6 Pre-Production for video art Fourth and Fifth assignment due
7 Interactive structure Sixth and Seventh assignment due
8 Final edition of documentary films and interactivity Eight and Ninth assignment due
9 Video mapping and mise-en-scene -
10 Video mapping Video mapping submission
11 360 VR film, pre-production
12 360 VR film, production, post production VR film submission
13 Exhibition curation, hologram Hologram submission
14 Exhibition -
15 Semester review
16 Semester review

 

Course Notes/Textbooks 1)Cleve, Bastian, Film Production Management, Focal Press, 2005. 2)Grove, Elliot. Raindance Producers' Lab LoToNo Budget Filmmaking, Focal Press, 2004
Suggested Readings/Materials 1)Rabiger, Michael. Directing, Focal Press, 2007 2)Rabiger, Michael. Developing Story Ideas, Focal Press, 2005

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
-
-
Laboratory / Application
Field Work
1
5
Quizzes / Studio Critiques
Homework / Assignments
9
65
Presentation / Jury
-
-
Project
2
30
Seminar / Workshop
Oral Exams
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
8
128
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
1
Study Hours Out of Class
16
2
Field Work
1
5
Quizzes / Studio Critiques
Homework / Assignments
9
6
Presentation / Jury
-
-
Project
2
15
Seminar / Workshop
Oral Exam
Midterms
Final Exam
    Total
265

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to define and discuss the history, underlying concepts and theories of cinema and digital media.

X
2

To be able to develop a storytelling idea for cinema and digital media arts by using creativity and critical thinking.

X
3

To be able to operate specialized technical equipment and competently use software in the fields of cinema and digital media arts. 

X
4

To be able to execute the main tasks in the pre-production, production and post-production of an audio-visual work at the basic level including screenwriting, production planning, operating the camera, sound recording, lighting and editing.

X
5

To be able to perform a specialized task at an advanced level either for pre-production, production or post-production of an audio-visual work.

X
6

To be able to discuss how meaning is made through works of cinema and digital media; in what ways economics, politics and culture affect visual representation; how the conditions of production, consumption, distribution and interpretation shape images.

X
7

To be able to perform specialized tasks for creating digital media narratives with interactive elements.

X
8

To be able to conduct a critical analysis of a film or a work of digital media arts from technical, intellectual and artistic points of view.

X
9

To be able to take individual responsibility of a film or a digital media work from scratch to product in a problem-solving manner.

X
10

To be able to work as a crewmember by following norms of ethical conduct and taking initiative to improve the ethical standards of his/her working environment.

11

To be able to collect data in the areas of Cinema and Digital Media and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1).

X
12

To be able to speak a second foreign language at a medium level of fluency efficiently.

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest