| Course Name |
Ethics
|
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
|
NMC 302
|
Fall
|
2
|
2
|
3
|
5
|
| Prerequisites |
None
|
|||||
| Course Language |
English
|
|||||
| Course Type |
Required
|
|||||
| Course Level |
First Cycle
|
|||||
| Mode of Delivery | - | |||||
| Teaching Methods and Techniques of the Course | DiscussionGroup WorkCase StudyLecture / Presentation | |||||
| National Occupation Classification | - | |||||
| Course Coordinator | ||||||
| Course Lecturer(s) | ||||||
| Assistant(s) | - | |||||
| Course Objectives | This course aims to equip students with the conceptual tools necessary to analyze and evaluate the ethical issues arising in communication contexts involving new and old media. Particular emphasis will be placed on exercises designed to apply these concepts and reasoning procedures to concrete situations. |
| Learning Outcomes |
The students who succeeded in this course;
|
| Course Description | This course provides an introduction to fundamental ethical paradigms in ethical thinking and evaluation in order to deliberate on and engage with ethical conflict in media old and new. Students will be expected to actively discuss and debate and participate in in-class group projects.;Students will learn the relationship between general theories and the analysis of particular problem by performing exercises tha emphasize he problems of application. |
| Related Sustainable Development Goals |
|
|
|
Core Courses | |
| Major Area Courses | ||
| Supportive Courses | ||
| Media and Management Skills Courses | ||
| Transferable Skill Courses |
| Week | Subjects | Related Preparation |
| 1 | Introduction: What is Ethics? | Sharman, “How to watch a movie”: https://uark.pressbooks.pub/movingpictures/chapter/how-to-watch-a-movie/ |
| 2 | Virtue Ethics - Character, eudaimonia, habituation, the mean | |
| 3 | Divine command and the problem of evil - Natural law, guilt, retribution, theodicy | |
| 4 | Utilitarianism and contract - Consequentialism, aggregate harm, higher and lower pleasures, the social contract | |
| 5 | Kantian Ethics — Deontology - The categorical imperative, the formula of humanity, autonomy, dignity, rights | |
| 6 | Existentialist Ethics - Ressentiment, master and slave morality, radical freedom, bad faith, authenticity | |
| 7 | Ethics and the Other - Levinas and the face; Foucault on power, discourse and biopolitics; feminist ethics and the ethics of care; systemic versus individual responsibility. | |
| 8 | Midterm Exam | |
| 9 | Ethics of Spectatorship | Susan Sontag, Regarding the Pain of Others. |
| 10 | Sex, Gender and the Gaze | bell hooks, "The Oppositional Gaze." |
| 11 | Speciesism and the Non-Human | Peter Singer, Animal Liberation, ch. 1 ("All Animals Are Equal") |
| 12 | Climate | Amitav Ghosh, The Great Derangement — excerpt. |
| 13 | AI | “Coercion, consent and the struggle for social media” in Routledge Handbook of Mass Media Ethics; “Holocaust denial, cyberspace, and the question of moral convergence” in Ethics of Emerging Media. |
| 14 | End Times Ethics (December 25) | Naomi Klein and Astra Taylor, End Times Fascism. Farrar, https://www.youtube.com/watch?v=aK2nLNiFEAQ |
| 15 | Review of the semester | |
| 16 | Final Exam Week |
| Course Notes/Textbooks | 1. Digital Media Ethics, Charles Ess ed., 2 nd ed. Polity Press 2014. ISBN-10: 0745656064 2. Routledge Handbook of Mass Media Ethics, Lee Wilkins and Clifford G. Christians, 2 nd ed, Routledge 2020. ISBN- 10: 9780805861914 |
| Suggested Readings/Materials | Christopher Falzon, Ethics Goes to the Movies: An Introduction to Moral Philosophy. Routledge, 2019. Russ Shafer-Landau, Living Ethics: An Introduction with Readings. Oxford UP, 2019. Julia Baggini and Peter S. Fosl, The Ethics Toolkit: A Compendium of Ethical Concepts and Methods. Blackwell Publishing, 2007. |
| Semester Activities | Number | Weigthing |
| Participation |
1
|
20
|
| Laboratory / Application | ||
| Field Work | ||
| Quizzes / Studio Critiques | ||
| Portfolio | ||
| Homework / Assignments |
1
|
40
|
| Presentation / Jury |
1
|
40
|
| Project | ||
| Seminar / Workshop | ||
| Oral Exams | ||
| Midterm | ||
| Final Exam | ||
| Total |
| Weighting of Semester Activities on the Final Grade |
4
|
100
|
| Weighting of End-of-Semester Activities on the Final Grade | ||
| Total |
| Semester Activities | Number | Duration (Hours) | Workload |
|---|---|---|---|
| Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
2
|
32
|
| Laboratory / Application Hours |
16
|
2
|
32
|
| Study Hours Out of Class |
14
|
3
|
42
|
| Field Work |
0
|
||
| Quizzes / Studio Critiques |
0
|
||
| Portfolio |
0
|
||
| Homework / Assignments |
2
|
13
|
26
|
| Presentation / Jury |
1
|
17
|
17
|
| Project |
0
|
||
| Seminar / Workshop |
0
|
||
| Oral Exam |
0
|
||
| Midterms |
0
|
||
| Final Exam |
0
|
||
| Total |
149
|
|
#
|
Program Competencies/Outcomes |
* Contribution Level
|
|||||
|
1
|
2
|
3
|
4
|
5
|
|||
| 1 |
To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms. |
-
|
-
|
-
|
-
|
-
|
|
| 2 |
To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts. |
-
|
-
|
-
|
-
|
-
|
|
| 3 |
To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media. |
-
|
-
|
-
|
-
|
-
|
|
| 4 |
To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level. |
-
|
-
|
-
|
-
|
-
|
|
| 5 |
To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives. |
-
|
-
|
-
|
-
|
-
|
|
| 6 |
To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality. |
-
|
-
|
-
|
-
|
-
|
|
| 7 |
To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives. |
-
|
-
|
-
|
-
|
-
|
|
| 8 |
To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior. |
-
|
-
|
-
|
-
|
-
|
|
| 9 |
To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments. |
-
|
-
|
-
|
-
|
-
|
|
| 10 |
To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media. |
-
|
-
|
-
|
-
|
-
|
|
| 11 |
To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1). |
-
|
-
|
-
|
-
|
-
|
|
| 12 |
To be able to use a second foreign language at the medium level. |
-
|
-
|
-
|
-
|
-
|
|
| 13 |
To be able to connect the knowledge accumulated throughout human history to the field of expertise. |
-
|
-
|
-
|
-
|
-
|
|
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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