FACULTY OF COMMUNICATION
Department of Cinema and Digital Media
NMC 302 | Course Introduction and Application Information
Course Name |
Ethics
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
NMC 302
|
Fall
|
2
|
2
|
3
|
5
|
Prerequisites |
None
|
|||||
Course Language |
English
|
|||||
Course Type |
Required
|
|||||
Course Level |
First Cycle
|
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Mode of Delivery | - | |||||
Teaching Methods and Techniques of the Course | DiscussionGroup WorkCase StudyLecture / Presentation | |||||
Course Coordinator | ||||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | This course aims to provide students with the conceptual tools to reflectively evaluate ethical issues in the domains of communication and new media. The course will place particular emphasis on supporting its\ntheoretical component with exercises designed to apply the concepts and\nreasoning procedures so acquired in relevant concrete situations. |
Learning Outcomes |
The students who succeeded in this course;
|
Course Description | This course provides an introduction to fundamental ethical paradigms in ethical thinking and evaluation in order to deliberate on and engage with ethical conflict in media old and new. Students will be expected to actively discuss and debate and participate in in-class group projects.;Students will learn the relationship between general theories and the analysis of particular problem by performing exercises tha emphasize he problems of application. |
|
Core Courses | |
Major Area Courses | ||
Supportive Courses | ||
Media and Management Skills Courses | ||
Transferable Skill Courses |
WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES
Week | Subjects | Related Preparation |
1 | Introduction | |
2 | Utilitarianism (1) | Dell'Olio vd., Ch. 5 pp.174-181 |
3 | Utilitarianism (2) | Dell'Olio vd., Ch 5 pp. 181-188 |
4 | Deontology (1) | Dell'Olio vd., Ch 6 pp. 224-253 |
5 | Deontology (2) | Dell'Olio vd., Ch 6 pp. 240-253 |
6 | Virtue ethics (1) | Dell'Olio vd., Ch 7 s. 298-319 |
7 | Virtue ethics (2) | Dell'Olio vd., Ch 7 s. 298-319 (cont.) |
8 | Midterm 1 | |
9 | Controversy 1 | “Friendship, Democracy, and Citizen Journalism” in Digital Media Ethics; “Media ownership,, autonomy and democracy in a corporate age” in Routledge Handbook of Mass Media Ethics. |
10 | Controversy 2 | “The eroding boundaries between news and entertainment and what they mean for Democratic politics” in Routledge Handbook of Mass Media Ethics; “How we comment on web journalism: A case study on Dialogue found in news articles” in Ethics of Emerging Media. |
11 | Controversy 3 | “Feminist Media Ethics” in Routledge Handbook of Mass Media Ethics; “Still more ethical issues: Digital Sex and Games” in Digital Media Ethics. |
12 | In class writing assignment | |
13 | Controversy 4 | “Coercion, consent and the struggle for social media” in Routledge Handbook of Mass Media Ethics; “Holocaust denial, cyberspace, and the question of moral convergence” in Ethics of Emerging Media. |
14 | Film | TBA |
15 | Review of the semester | |
16 | Final exam |
Course Notes/Textbooks | 1. Digital Media Ethics, Charles Ess ed., 2 nd ed. Polity Press 2014. ISBN-10: 0745656064 2. Routledge Handbook of Mass Media Ethics, Lee Wilkins and Clifford G. Christians, 2 nd ed, Routledge 2020. ISBN- 10: 9780805861914 |
Suggested Readings/Materials | Lectures notes and handouts that explain fundamental theories and concepts of morality will be provided. |
EVALUATION SYSTEM
Semester Activities | Number | Weigthing |
Participation |
1
|
10
|
Laboratory / Application | ||
Field Work | ||
Quizzes / Studio Critiques | ||
Portfolio | ||
Homework / Assignments |
1
|
25
|
Presentation / Jury |
1
|
30
|
Project | ||
Seminar / Workshop | ||
Oral Exams | ||
Midterm |
1
|
35
|
Final Exam | ||
Total |
Weighting of Semester Activities on the Final Grade |
4
|
100
|
Weighting of End-of-Semester Activities on the Final Grade | ||
Total |
ECTS / WORKLOAD TABLE
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
2
|
32
|
Laboratory / Application Hours (Including exam week: '.16.' x total hours) |
16
|
2
|
32
|
Study Hours Out of Class |
14
|
2
|
28
|
Field Work |
0
|
||
Quizzes / Studio Critiques |
0
|
||
Portfolio |
0
|
||
Homework / Assignments |
1
|
17
|
17
|
Presentation / Jury |
1
|
17
|
17
|
Project |
0
|
||
Seminar / Workshop |
0
|
||
Oral Exam |
0
|
||
Midterms |
1
|
20
|
20
|
Final Exam |
0
|
||
Total |
146
|
COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP
#
|
Program Competencies/Outcomes |
* Contribution Level
|
||||
1
|
2
|
3
|
4
|
5
|
||
1 | To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms. |
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2 | To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts. |
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3 | To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media. |
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4 | To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level. |
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5 | To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives. |
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6 | To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality. |
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7 | To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives. |
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8 | To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior. |
|||||
9 | To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments. |
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10 | To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media. |
|||||
11 | To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1). |
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12 | To be able to use a second foreign language at the medium level. |
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13 | To be able to connect the knowledge accumulated throughout human history to the field of expertise. |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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