FACULTY OF COMMUNICATION

Department of Cinema and Digital Media

GEHU 307 | Course Introduction and Application Information

Course Name
Everyday Life and Sociology
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
GEHU 307
Fall/Spring
3
0
3
6

Prerequisites
None
Course Language
English
Course Type
Service Course
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course Discussion
Q&A
Lecture / Presentation
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives The course aims to introduce to sociological thinking by examining certain topics and debates in the study of everyday life.
Learning Outcomes The students who succeeded in this course;
  • Discuss the main concepts of sociology within the context of everyday life
  • Question the relationship between individual and society
  • Explain the different forms of inequalities concerning class, race, ethnicity and gender divisions in everyday life.
  • Discuss the social and cultural aspects of daily life in relation to emotions like love, embarrassment and shyness
  • Examine the power relations in different areas of daily life like home, eating and drinking, consumption, shopping and leisure.
Course Description The course is designed to make students familiar with sogiological thinking through the discussions of everyday experiences. With an emphasis on the relationship between individual and society it aims to create an awereness about the “sociological imagination”. To do this, main sociological topics such as society, individual, identities, power, Urban/public space, intimacy, house, consumption, work, leisure, humour and inequalities in everyday life, will be discussed to explore the relationship between individual biography and social history.

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Presentation and overview of the course Anthony Giddens, Sociology; 3rd edition, Polity Press, 1998, pp. 3-6
2 Thinking Sociologically and Everyday Life C. Wright Mills, "The Promise of Sociology" Sociological Imagination (available at blackboard) Anthony Giddens, Sociology; 3rd edition, Polity Press, 1998, chapter 10, pp. 242-261
3 Everydayness of Inequality: Class & Gender Anthony Giddens, Sociology; 3rd edition, Polity Press, 1998, chapter 5, pp. 89-101.
4 Everydayness of Inequality: Ethnicity Anthony Giddens, Sociology; 3rd edition, Polity Press, 1998, chapter 9, pp. 205-238.
5 New Sociologies of Everyday Life I Susie Scott, Making Sense of Everyday Life Chapter 2
6 New Sociologies of Everyday Life II Susie Scott, Making Sense of Everyday Life Chapter 2 & Film screening
7 In-class Writing
8 Emotions, Love and Friendship Susie Scott, Making Sense of Everyday Life Chapter 3
9 Houses and Rooms Susie Scott, Making Sense of Everyday Life Chapter 4
10 Eating and Drinking Susie Scott, Making Sense of Everyday Life Chapter 6
11 Consumption and Shopping Susie Scott, Making Sense of Everyday Life Chapter 8
12 Work, Leisure and Boredom Susie Scott, Making Sense of Everyday Life Chapter 9
13 Humour, Resistance and Everyday Life Giselinde Kuipers, Good humor, bad taste: a sociology of the joke
14 Social Justice in Everyday Life Review of the semester Darrin Hodgetts et al., Social Justice in Everyday Life, in Social Psychology and Everyday Life, Houndmillls : Palgrave Macmillan
15 Semester Review
16 Final Exam

 

Course Notes/Textbooks

Making Sense of Everyday Life, Susie Scott, Polity Press, 2009. Everyday Life Reader, ed.by Ben Highmore, Routledge, 2002

Suggested Readings/Materials

Additional readings may be assigned during the semester.

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
1
30
Project
Seminar / Workshop
Oral Exams
Midterm
1
30
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
2
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
15
3
45
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
0
Presentation / Jury
1
23
23
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
1
32
32
Final Exam
1
32
32
    Total
180

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms.

2

To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts.

3

To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media.

4

To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level.

5

To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives.

6

To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality.

7

To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives.

8

To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior.

9

To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments.

10

To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media.

11

To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1).

12

To be able to use a second foreign language at the medium level.

13

To be able to connect the knowledge accumulated throughout human history to the field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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