FACULTY OF COMMUNICATION

Department of Cinema and Digital Media

GEAR 322 | Course Introduction and Application Information

Course Name
Universal Design
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
GEAR 322
Fall/Spring
3
0
3
4

Prerequisites
None
Course Language
Course Type
Second Foreign Language
Course Level
-
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives This course aims for students’ the understanding of the principles of Universal Design theories and Design For All practices. The goal of the course is to open the student understanding on how diversity, both in terms of social issues both in terms of physical disability, can improve the living environment for a wider population.
Learning Outcomes The students who succeeded in this course;
  • understand the importance of inclusive design,
  • analyze the built environment and its architectonical barriers,
  • produce oral presentations on assigned research case studies,
  • integrate Good Practices of Inclusion in their field of study and research,
Course Description In order to enrich student knowledge on Universal Design issues, during the course, students will be introduced on several topics related to Universal Design. Within the semester, students will develop independent research on topics assigned by the instructors.

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 INTRODUCTION TO THE SYLLABUS AND COURSE STRUCTURE None
2 INTRODUCTION: ‘Design for All’ / GROUP WORK ORGANIZATION AND RESEARCH TOPICS Homework 01
3 STUDENT PRESENTATION OF HW01 Student Presentations
4 TOPIC 01 : ‘Outdoor Sports Area Design For People Affected by Cerebral Palsy’ None
5 TOPIC 02: ‘Product Design’ None
6 MIDTERM To be announced by the Instructor
7 TOPIC 03: ‘Prosthetics for the Mind’ Review of the previous class
8 TOPIC 04: ‘Integration and Urban Environment’ Review of the previous class
9 TOPIC 05: ‘Wearable Devices’ Review of the previous class
10 TOPIC 06: ‘Neurobiology for Aestethics’ Review of the previous class
11 Case Study 01 Workshop Student presentations
12 TOPIC 07: ‘Digital Devices for Disability’ To be announced by the Instructor
13 TOPIC 09: ‘Design for the Elderly’ Review of the previous class
14 TOPIC 10: ‘Architectonical Barriers’ Review of the previous class
15 Semester Review Student presentations
16 FINAL SUBMISSION Final Portfolio Submission

 

Course Notes/Textbooks

Herwig O., ‘Universal design Solutions for a barrier-free living’, Birkhauser Verlag AG, 2008 ISBN-10: 3038211281 ISBN-13: 978-3038211280

Suggested Readings/Materials

Digital Documents and web resources

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
1
10
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
10
Presentation / Jury
1
10
Project
Seminar / Workshop
Oral Exams
Midterm
1
30
Final Exam
1
30
Total

Weighting of Semester Activities on the Final Grade
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
16
1
16
Field Work
1
7
7
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
1
8
8
Presentation / Jury
1
4
4
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
1
7
7
Final Exam
1
10
10
    Total
100

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms.

2

To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts.

3

To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media.

4

To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level.

5

To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives.

6

To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality.

7

To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives.

8

To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior.

9

To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments.

10

To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media.

11

To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1).

12

To be able to use a second foreign language at the medium level.

13

To be able to connect the knowledge accumulated throughout human history to the field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


NEWS |ALL NEWS

Izmir University of Economics
is an establishment of
izto logo
Izmir Chamber of Commerce Health and Education Foundation.
ieu logo

Sakarya Street No:156
35330 Balçova - İzmir / Turkey

kampus izmir

Follow Us

İEU © All rights reserved.