FACULTY OF COMMUNICATION
Department of Cinema and Digital Media
GEAR 214 | Course Introduction and Application Information
Course Name |
Presentation Skills in Communication
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
GEAR 214
|
Fall/Spring
|
1
|
2
|
3
|
4
|
Prerequisites |
None
|
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Course Language | ||||||
Course Type |
Second Foreign Language
|
|||||
Course Level |
-
|
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Mode of Delivery | - | |||||
Teaching Methods and Techniques of the Course | - | |||||
Course Coordinator | - | |||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | This course aims to improve in students two very important and desirable skills in interpersonal communication: (1) Communicating effectively and efficiently using audio-visual media; (2) Persuading the audience into complying with the aim of the presentation / presenter. |
Learning Outcomes |
The students who succeeded in this course;
|
Course Description | This course aims to equip the students with the fifth language proficiency skill: Sharing information through effective presentations (the original four were: Listening, Speaking, Reading, Writing) It aims to create awareness regarding the importance of interpersonal communication skills and does this through both theory and practice. |
|
Core Courses | |
Major Area Courses | ||
Supportive Courses | ||
Media and Management Skills Courses | ||
Transferable Skill Courses |
WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES
Week | Subjects | Related Preparation |
1 | Introduction of Lecture Sources and Software Explanation of the general design and approach of the course. First exposure to the process of communication, past and present. | Just come to class with an open mind. |
2 | Weekly subjects, presentations skills, verbal / non-verbal communication Non-verbal communication in more detail | Course Book: Business Communication Today, Bovée, Courtland, & Thill, John V., 12th Edition, 2014, Prentice Hall, |
3 | Warm up: Why you need presentation skills, importance of communication in business, FAQ / Q&A, The meaning of effective communication | Chapter 1 (pp 40 – 68) |
4 | 5W1H approach to successful communication Secrets of successful orators | Chapter 4 (pp 123 – 148) |
5 | Express your feelings through role-play Sample presentations | Chapter 5 (pp 152 – 177) |
6 | What to present: Content, idea, tip Idea generation techniques: Story-teller's tour, Brain-storming, Utilizing field sources, et al. | Chapter 6 (pp 182 – 206) |
7 | Persuasive messages: AIDA as the road plan Sample presentations | Chapter 12 |
8 | How to find and process information Secondary sources Primary sources How to present words, typography, visuals, symbols, fonts and other written characters, use of colors | Chapter 7, 8, 9 summary; Short review of Chapter 6 Steve Jobs in Apple videos |
9 | How to write a manuscript format report as a basis for the presentation | Chapters 14 and 15 (pp 437 – 494) |
10 | How to prepare a professional presentation | Chapters 16 and 17 (pp 506 – 552) |
11 | MIDTERM EXAM | |
12 | Student Presentations | |
13 | Student Presentations | |
14 | Student Presentations | |
15 | Review of the semester | |
16 | Final Project |
Course Notes/Textbooks | Course Book: Business Communication Today, Bovée, Courtland, & Thill, John V., 12th Edition, 2014, Prentice Hall, |
Suggested Readings/Materials | A long list to be presented by the Lecturer on the opening day TED talks Videos to be supplied by the Lecturer |
EVALUATION SYSTEM
Semester Activities | Number | Weigthing |
Participation |
1
|
15
|
Laboratory / Application | ||
Field Work | ||
Quizzes / Studio Critiques |
1
|
5
|
Portfolio | ||
Homework / Assignments |
1
|
10
|
Presentation / Jury |
2
|
40
|
Project | ||
Seminar / Workshop | ||
Oral Exams | ||
Midterm |
1
|
30
|
Final Exam | ||
Total |
Weighting of Semester Activities on the Final Grade | ||
Weighting of End-of-Semester Activities on the Final Grade | ||
Total |
ECTS / WORKLOAD TABLE
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
3
|
48
|
Laboratory / Application Hours (Including exam week: '.16.' x total hours) |
16
|
0
|
|
Study Hours Out of Class |
0
|
||
Field Work |
0
|
||
Quizzes / Studio Critiques |
1
|
12
|
12
|
Portfolio |
0
|
||
Homework / Assignments |
1
|
20
|
20
|
Presentation / Jury |
2
|
25
|
50
|
Project |
0
|
||
Seminar / Workshop |
0
|
||
Oral Exam |
0
|
||
Midterms |
1
|
30
|
30
|
Final Exam |
0
|
||
Total |
160
|
COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP
#
|
Program Competencies/Outcomes |
* Contribution Level
|
||||
1
|
2
|
3
|
4
|
5
|
||
1 | To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms. |
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2 | To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts. |
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3 | To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media. |
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4 | To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level. |
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5 | To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives. |
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6 | To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality. |
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7 | To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives. |
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8 | To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior. |
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9 | To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments. |
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10 | To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media. |
|||||
11 | To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1). |
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12 | To be able to use a second foreign language at the medium level. |
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13 | To be able to connect the knowledge accumulated throughout human history to the field of expertise. |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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