| Course Name |
Research Methods for Media Studies and Production
|
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
|
CDM 401
|
Fall
|
3
|
0
|
3
|
4
|
| Prerequisites |
None
|
|||||
| Course Language |
English
|
|||||
| Course Type |
Required
|
|||||
| Course Level |
First Cycle
|
|||||
| Mode of Delivery | face to face | |||||
| Teaching Methods and Techniques of the Course | DiscussionCase StudyQ&ACritical feedbackField trip / ObservationLecture / Presentation | |||||
| National Occupation Classification | - | |||||
| Course Coordinator | - | |||||
| Course Lecturer(s) | ||||||
| Assistant(s) | - | |||||
| Course Objectives | This course introduces students to research methods and practices for producing research-based creative content and for analyzing media audiences. It is delivered as a workshop: the class functions as a single research team applying a different method each week to one shared, real field site. |
| Learning Outcomes |
The students who succeeded in this course;
|
| Course Description | Creative media production, whether documentary or fiction, requires rigorous research. Using a workshop model, the class investigates ONE shared research question across the semester: “The effects of the Darağaç Collective as an art hub on Umurbey District and its vicinity.” Students work in five standing research strands (Artists & the Collective; Craftsmen & Residents; Visitors & Audiences; Space & Memory; Media & Discourse). Each week introduces a method, which the class first practises in the room and then applies to the shared site. Data collection takes place in Umurbey during scheduled field days. The semester concludes with a public symposium at which findings are presented and returned to the community studied. |
| Related Sustainable Development Goals |
|
|
|
Core Courses | |
| Major Area Courses |
X
|
|
| Supportive Courses | ||
| Media and Management Skills Courses | ||
| Transferable Skill Courses |
| Week | Subjects | Related Preparation |
| 1 | Introduction to the course · the semester project · forming the research question | Review of course syllabus |
| 2 | Media Production and Research Methods — An Overview · worldviews and research design · strands and charters · Assignment 1 announced | Creswell, Research Design, Part 1.1 |
| 3 | Quantitative and Qualitative Research Techniques · conceptualization, operationalization, units of analysis | Babbie, The Practice of Social Research, ch. 5–6–7 |
| 4 | Quantitative Techniques · survey design, question wording, scales, sampling | Babbie, ch. 10 |
| 5 | Discourse Analysis · four real texts on the field site · Assignment 1 due | Van Dijk (1993), Principles of Critical Discourse Analysis; Gill (1996), Discourse Analysis: Practical Implementation |
| 6 | Literature Search and Research Design · research ethics, informed consent and KVKK · consent role-play | Creswell, Part 1.2 & Part 2; Blaxter, Hughes & Tight, How to Research, ch. 4 |
| 7 | Presentation of Project Proposals · peer review · master research design | Creswell, Part 1.4 |
| 8 | Ethnographic Research · thick description · fieldnote technique | Creswell, Part 2.9; Geertz, The Interpretation of Cultures, ch. 1 and ch. 15 |
| 9 | Interview Techniques · interview guides · mock interviews · Assignment 2 announced | Course materials |
| 10 | Participant Observation — FIELD DAY I in Umurbey | Spradley, Participant Observation, Part II (pp. 37–159) |
| 11 | Archival Research · archives, maps, records and rights | Bernard & Rabin, Archival Storytelling |
| 12 | Fieldwork — Archival Findings · FIELD DAY II · Assignment 2 due | Course materials |
| 13 | Fieldwork — Interim Report · data clinic: coding, cleaning, first analysis | Course materials |
| 14 | Audience Research and Media Outreach · cross-strand synthesis and triangulation | Kanter & Fine, The Networked Nonprofit |
| 15 | Final Symposium — presentation of the integrated study, open to the community studied | Course materials |
| 16 | Review of the Semester |
| Course Notes/Textbooks |
|
|
| Suggested Readings/Materials |
|
| Semester Activities | Number | Weigthing |
| Participation |
1
|
40
|
| Laboratory / Application | ||
| Field Work | ||
| Quizzes / Studio Critiques | ||
| Portfolio | ||
| Homework / Assignments |
1
|
30
|
| Presentation / Jury |
1
|
30
|
| Project | ||
| Seminar / Workshop | ||
| Oral Exams | ||
| Midterm | ||
| Final Exam | ||
| Total |
| Weighting of Semester Activities on the Final Grade |
2
|
70
|
| Weighting of End-of-Semester Activities on the Final Grade |
1
|
30
|
| Total |
| Semester Activities | Number | Duration (Hours) | Workload |
|---|---|---|---|
| Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
3
|
48
|
| Laboratory / Application Hours |
16
|
0
|
|
| Study Hours Out of Class |
11
|
2
|
22
|
| Field Work |
1
|
14
|
14
|
| Quizzes / Studio Critiques |
0
|
||
| Portfolio |
0
|
||
| Homework / Assignments |
4
|
4
|
16
|
| Presentation / Jury |
1
|
20
|
20
|
| Project |
0
|
||
| Seminar / Workshop |
0
|
||
| Oral Exam |
0
|
||
| Midterms |
0
|
||
| Final Exam |
0
|
||
| Total |
120
|
|
#
|
Program Competencies/Outcomes |
* Contribution Level
|
|||||
|
1
|
2
|
3
|
4
|
5
|
|||
| 1 |
To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms. |
-
|
-
|
-
|
-
|
-
|
|
| 2 |
To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts. |
X
|
-
|
-
|
-
|
-
|
|
| 3 |
To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media. |
-
|
-
|
-
|
-
|
-
|
|
| 4 |
To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level. |
-
|
-
|
-
|
-
|
-
|
|
| 5 |
To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives. |
-
|
X
|
-
|
-
|
-
|
|
| 6 |
To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality. |
-
|
-
|
-
|
-
|
-
|
|
| 7 |
To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives. |
-
|
-
|
-
|
-
|
-
|
|
| 8 |
To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior. |
X
|
-
|
-
|
-
|
-
|
|
| 9 |
To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments. |
-
|
X
|
-
|
-
|
-
|
|
| 10 |
To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media. |
-
|
X
|
-
|
-
|
-
|
|
| 11 |
To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1). |
-
|
-
|
-
|
-
|
-
|
|
| 12 |
To be able to use a second foreign language at the medium level. |
-
|
-
|
-
|
-
|
-
|
|
| 13 |
To be able to connect the knowledge accumulated throughout human history to the field of expertise. |
-
|
X
|
-
|
-
|
-
|
|
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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