FACULTY OF COMMUNICATION

Department of Cinema and Digital Media

CDM 232 | Course Introduction and Application Information

Course Name
Digital Film Studio II
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 232
Spring
2
4
4
8

Prerequisites
  CDM 231 To succeed (To get a grade of at least DD)
Course Language
English
Course Type
Required
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course Discussion
Group Work
Problem Solving
Q&A
Critical feedback
Jury
Lecture / Presentation
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This studio course aims to teach advanced pre-production, production, and post-production skills through lectures, screenings, discussions and hands-on practice. It also aims to provide the students with theoretical understanding of visual language and the comprehension of narrative storytelling structure in a cinematic context.
Learning Outcomes The students who succeeded in this course;
  • Execute best film practices/habits including detailed planning, management, collaboration and division of labor.
  • Describe the entire filmmaking process from idea to final cut.
  • Engage in collaboration with other team members in film production
  • Demonstrate intermediary level technical skills pertaining to camera-work, editing, lighting, post-production and sound editing in digital filmmaking.
  • Analyze various techniques used in visual storytelling.
Course Description This is a studio course consisting of lectures and screenings on pertinent topics as well as hands-on teaching and demonstrations of various techniques and skills for digital filmmaking. There will be individual assignments pertaining to story development and translating ideas and concepts into visual language. In addition, there will be individual in-class presentations, assignments and a post-production assignment.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Course Introduction Storytelling and visual language bring a short documentary
2 Idea Development – writing a synopsis Documentary forms lecture
3 Pitching /Presenting Documentary idea Assignment due: Three documentary ideas submitted as synopsis
4 Visual Language of Film / Continuity Assignment due: Pitch your project (in class presentation)
5 Camera Movements / Composition in Film Assignment due: Shoot a process
6 Natural and Artificial Lighting
7 Advanced sound recording techniques Assignment Due: shoot an indoor interview using available light using Zoom lavalier on interview subject and Zoom mic for ambience
8 Pre-Production Basics I
9 Pre-Production Basics II Assignment Due: production dossier
10 Production Raw Footage Review
11 Production First Rough Cut
12 Post Production / Advanced Editing and Sound Design Second Rough Cut
13 Post Production Fine Cut with Subtitles
14 Final Submisson Jury
15 Semester review
16 Semester review

 

Course Notes/Textbooks

Paul Saccone and Dion Scoppettuolo, The Beginner’s Guide to DaVinci Resolve 16, Blackmagic Design, 2020

ISBN: 978-1-7342279-1-8

 

Joseph V Mascelli, The Five C's of Cinematography: Motion Picture Filming Techniques, Silman-James Press, 2005

ISBN: 978-1879505414

 
Suggested Readings/Materials

The Complete Film Production Handbook, Eve Light Honthaner, Focal Press. 4th Edition, 2010.ISBN: 9780080884998 The Power Filmmaking Kit, Jason J. Tomaric, Focal Press, 1st Edition, 2008. ISBN:9780240810218

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
50
Presentation / Jury
1
40
Project
Seminar / Workshop
Oral Exams
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
2
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
3
48
Study Hours Out of Class
0
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
5
10
50
Presentation / Jury
1
94
94
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
0
Final Exam
0
    Total
240

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms.

2

To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts.

X
3

To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media.

X
4

To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level.

X
5

To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives.

6

To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality.

7

To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives.

X
8

To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior.

9

To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments.

10

To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media.

11

To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1).

12

To be able to use a second foreign language at the medium level.

13

To be able to connect the knowledge accumulated throughout human history to the field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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