CDM 360 | Course Introduction and Application Information

Course Name
Cinematography, Mise-en-scène, and Directing
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 360
Fall/Spring
2
2
3
5

Prerequisites
  CDM 201 To succeed (To get a grade of at least DD)
and CDM 202 To succeed (To get a grade of at least DD)
Course Language
English
Course Type
Elective
Course Level
First Cycle
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course aims to have students develop advanced skills in cinematography, one of the main aesthetical and technical elements of filmmaking, through hands-on class content on lighting, use of camera and equipment.
Course Description The students who succeeded in this course;
  • Identify the role of a cinematographer in filmmaking,
  • Describe the necessary steps a cinematographer takes to complete a film project, from preparation to post-production,
  • Define the rules of composing an image,
  • Expose a correct image on the sensor, using a digital cine-camera,
  • Articulate the role the camera and lighting crews play on a film set
Course Content This is a hands-on course that teaches students applied skills in cinematography. Evaluation will be based on studio critique, two assignments and two projects.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction
2 Mastering the portrait – Study of faces in film
3 Camera Workshop – Using the digital cine camera and camera movements Shooting a set of portraits
4 Tools of Exposure - Filters
5 Camera Movements - Applications and tools Example scene analysis
6 Composition
7 Crew members and roles Film analysis
8 Approaches to a scene from a cinematographer's standpoint - Examples Preparation for the “same lighting” exercise
9 Location Scouting - Recce
10 Lighting Workshop I Location scouting examples
11 Lighting Workshop II Location candidates for the music video
12 Lighting Workshop III Lighting diagrams for the music video
13 Color Grading “Same lighting” exercise
14 Color Grading Pre-production file for the music video
15 What’s next? Music video assignment
16 Semester Review

 

Course Notes/Textbooks
Suggested Readings/Materials

American Cinematographer Magazine. American Society of Cinematographers. ISSN 0002-7928

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
-
-
Quizzes / Studio Critiques
1
10
Homework / Assignments
2
30
Presentation / Jury
Project
2
50
Seminar / Workshop
Oral Exams
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
6
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
2
Study Hours Out of Class
Field Work
-
-
Quizzes / Studio Critiques
1
8
Homework / Assignments
2
12
Presentation / Jury
Project
2
25
Seminar / Workshop
Oral Exam
Midterms
Final Exam
    Total
146

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to define and discuss the history, underlying concepts and theories of cinema and digital media.

X
2

To be able to develop a storytelling idea for cinema and digital media arts by using creativity and critical thinking.

X
3

To be able to operate specialized technical equipment and competently use software in the fields of cinema and digital media arts. 

X
4

To be able to execute the main tasks in the pre-production, production and post-production of an audio-visual work at the basic level including screenwriting, production planning, operating the camera, sound recording, lighting and editing.

X
5

To be able to perform a specialized task at an advanced level either for pre-production, production or post-production of an audio-visual work.

X
6

To be able to discuss how meaning is made through works of cinema and digital media; in what ways economics, politics and culture affect visual representation; how the conditions of production, consumption, distribution and interpretation shape images.

7

To be able to perform specialized tasks for creating digital media narratives with interactive elements.

X
8

To be able to conduct a critical analysis of a film or a work of digital media arts from technical, intellectual and artistic points of view.

X
9

To be able to take individual responsibility of a film or a digital media work from scratch to product in a problem-solving manner.

X
10

To be able to work as a crewmember by following norms of ethical conduct and taking initiative to improve the ethical standards of his/her working environment.

11

To be able to collect data in the areas of Cinema and Digital Media and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1).

X
12

To be able to speak a second foreign language at a medium level of fluency efficiently.

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest