CDM 450 | Course Introduction and Application Information

Course Name
Digital Image Composing Techniques and Special Effects
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 450
Fall/Spring
2
2
3
5

Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
First Cycle
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course aims to introduce students to the advanced production and post-production techniques, special effects and studio effects used in film production.
Learning Outcomes The students who succeeded in this course;
  • identify the basic steps in special effect applications
  • determine the role and importance of special effects in filmmaking.
  • generate special effects for films using software and studio techniques.
  • produce visual materials, short films and advertorials without a camera
Course Content This course covers the production of digital visual content by using related software such as Adobe After Effects and advanced production, post-production techniques in the studio and computer environment. The theoretical and practical information that students take into visual project work using software is the concrete output of the course.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction and Overview
2 Purpose and Usage of Computer Generated Images
3 Designing and creating a 3D space in After Effects Perkins, C. (2017). How To Cheat In After Effects.
4 Creating Motion Graphics with After Effects: Essential Techniques Fridsma L, Adobe After Effects CC Classroom In A Book (Adobe Press 2017) (Pg. 266)
5 Creating Motion Graphics with After Effects: Advanced Techniques Fridsma L, Adobe After Effects CC Classroom In A Book (Adobe Press 2017) (Pg. 318)
6 Submission of Projects, Screening and Feedback
7 Stage and lighting design for special effects, Introduction to “Green Screen”
8 Designing Special Effects: Planning and Production
9 After Effects – Camera tracking and simulation I Adobe After Effects CC 2018 Visual Effects and Compositing Studio Techniques
10 After Effects – Camera tracking and simulation II Adobe After Effects CC 2018 Visual Effects and Compositing Studio Techniques Fridsma L, Adobe After Effects CC Classroom In A Book (Adobe Press 2017) (Pg. 301)
11 Compositing – I Adobe After Effects CC 2018 Visual Effects and Compositing Studio Techniques
12 Compositing – II Adobe After Effects CC 2018 Visual Effects and Compositing Studio Techniques Fridsma L, Adobe After Effects CC Classroom In A Book (Adobe Press 2017) (Pg. 296)
13 In-class troubleshooting work time
14 Submission of projects, screening and feedback
15 Review of the semester
16 Review of the semester

 

Course Textbooks
References

 

EVALUATION SYSTEM

Semester Requirements Number Percentage
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Homework / Assignments
Presentation / Jury
Project
3
90
Seminar / Workshop
Portfolios
Midterms / Oral Exams
Final / Oral Exam
Total

Contribution of Semester Work to Final Grade
Contribution of Final Work to Final Grade
Total

ECTS / WORKLOAD TABLE

Activities Number Duration (Hours) Workload
Course Hours
Including exam week: 16 x total hours
16
2
32
Laboratory / Application Hours
Including exam week: 16 x total hours
16
2
Study Hours Out of Class
Field Work
Quizzes / Studio Critiques
Homework / Assignments
Presentation / Jury
Project
3
22
Seminar / Workshop
Portfolios
Midterms / Oral Exams
Final / Oral Exam
    Total
130

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Qualifications / Outcomes
* Level of Contribution
1
2
3
4
5
1 To develop the habit of critical thinking in areas of cinema and digital media. X
2 To be able to comprehend and discuss theories, concepts and ideas that form the basis of cinema and digital media. X
3 To know and understand practices in areas of cinema and digital media as creative and/or business processes. To be able to see these processes from cultural and historical perspectives. X
4 To cultivate awareness in the inter- and multi-disciplinary nature of cinema and digital media, thus developing a dynamic and flexible professional character capable of operating and communicating across a wide range of subject areas. X
5 To develop an understanding of the unity of theory of practice and practice of theory. X
6 To observe norms of work ethic and a thoroughgoing professional ethic. X
7 Endowed with the virtues and skills of being self-disciplined, self-critical and self-managerial, to be able to both work independently and as member of a team. X
8 To have the fundamental knowledge and ability to use the technical equipment and software programmes in the areas of cinema and digital media and to possess advanced level computing and IT skills. (“European Computer Driving Licence”, Advanced Level) X
9 To be able to follow developments in new technologies of cinema and digital media, as well as new methods of production, new media industries, and new theories; and to be able to communicate with international colleagues in a foreign language (“European Language Portfolio Global Scale”, Level B1). X
10 To be able to use a second foreign language at the intermediate level.
11 To be able to use and develop the acquired knowledge and skills in a lifelong process aimed at the achievement personal and social goals X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest