FACULTY OF COMMUNICATION

Department of Cinema and Digital Media

CDM 301 | Course Introduction and Application Information

Course Name
Film Production I
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 301
Fall/Spring
4
4
6
12

Prerequisites
  CDM 202 To succeed (To get a grade of at least DD)
Course Language
English
Course Type
Service Course
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course Discussion
Critical feedback
Jury
Performance
Lecture / Presentation
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course will teach advanced digital filmmaking skills with lectures, screenings, discussions and hands-on practice in studio and in the field. Focus is on sharpening & introducing advanced skills in pre-production, production, and post-production. In addition, the courses will orient students toward a theoretical understanding of visual language and a comprehension of narrative storytelling structure in a cinematic context.
Learning Outcomes The students who succeeded in this course;
  • Can execute best film practices/habits including detailed planning, management, collaboration and division of labor.
  • Has the knowledge to describe the entire filmmaking process from idea to final cut.
  • Commands skills for decision making on collaboration issues with different principles in media production
  • Demonstrates technical skills in digital filmmaking.
  • Is able to analyze various techniques used in visual storytelling.
Course Description This is a studio course comprised of lectures and screenings on pertinent topics as well as hands-on teaching and demonstrations of various techniques and skills for digital filmmaking. There will be individual assignments pertaining to story development and translating ideas and concepts into visual language. In addition, there will be individual in-class presentations, assignments and a post-production assignment.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Course Introduction Bring a short film
2 Initial short film ideas Reading: — Mascelli, Joseph V. - Five C's of Cinematography, Silman-James Press, (2005), Chapter 1, pgs. 11 – 67.
3 Introduction to advanced camera equipment (camera rig, slider and focus ring)
4 Introduction to advanced cameras 1: GH5 Assignment 1: Treatment Reading: — Edgar-Hunt, Robert, Marland, John, Rawle, Steven – The Language of Film, AVA Publishing, (2010), “Narrative”, pgs. 38 – 57.
5 Introduction to advanced cameras 2: New BMPCC / Pre-production Screenplay – first draft
6 Introduction to advanced cameras 3: Sony / Pre-production lecture Assignment 2: Camera assignment
7 Lighting Technics / Pre-production Assignment 3: Dossier / Includes final screenplay
8 Sound recording techniques Individual Project consultations
9 Production / project consultations
10 Production continued Raw footage review
11 Post Production 1 / Editing 1st Rough Cut Reading: Murch, Walter – In The Blink of an Eye, Silman-James Press, (2001), pgs. 1 – 28.
12 Post-Production 2 / color grading 2nd Rough Cut
13 Post-Production 3 Fine cut with subtitles, color grading, graphics and credits.
14 Final cut review Presentation/Jury
15 Semester review
16 Semester review

 

Course Notes/Textbooks
Suggested Readings/Materials

Edgar-Hunt, Robert.,Marland, John.,Rawle, Steven – The Language of Film, AVA Publishing, (2010)

Mascelli, Joseph V. - Five C's of Cinematography, Silman-James Press, Third edition (2005)

Murch, Walter – In The Blink of an Eye, Silman-James Press; 2nd edition (2001)

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
25
Presentation / Jury
Project
1
45
Seminar / Workshop
Oral Exams
1
20
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
4
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
8
128
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
14
4
56
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
1
55
55
Presentation / Jury
0
Project
1
81
81
Seminar / Workshop
0
Oral Exam
1
40
40
Midterms
0
Final Exam
0
    Total
360

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms.

X
2

To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts.

X
3

To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media.

X
4

To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level.

X
5

To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives.

X
6

To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality.

X
7

To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives.

X
8

To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior.

X
9

To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments.

X
10

To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media.

X
11

To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1).

12

To be able to use a second foreign language at the medium level.

13

To be able to connect the knowledge accumulated throughout human history to the field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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