FACULTY OF COMMUNICATION

Department of Cinema and Digital Media

CDM 202 | Course Introduction and Application Information

Course Name
Theory and Practice of the Moving Image II
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 202
Fall/Spring
2
4
4
8

Prerequisites
  CDM 201 To succeed (To get a grade of at least DD)
Course Language
English
Course Type
Service Course
Course Level
First Cycle
Mode of Delivery Online
Teaching Methods and Techniques of the Course Discussion
Group Work
Problem Solving
Q&A
Critical feedback
Jury
Lecture / Presentation
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives To continue to familiarize the students with the language of digital filmmaking and lead students through the process for digital image production. Assist students to further develop a comprehensive understanding of framing, composition, lighting, camera movement, editing and sound recording. Demistify the creative process so students develop their own voice and methods for accomplishing creative goals. Foster a collaborative sensibility necessary for digital filmmaking. The coursework will enable students to integrate theoretical and creative ideas about digital media into the context of visual and aural expression.
Learning Outcomes The students who succeeded in this course;
  • Describe the language of digital filmmaking.
  • Use the technical skills for operating cameras, sound recording equipment as well as digital editing and workflow.
  • Compare the aesthetics of cinema and the possibilties of digital cinema as a creative medium.
  • Demonstrate a willingness in working individually and as a group member.
  • Communicate with imagery
Course Description This is a continuation of Theory and Practice of the Moving Image I. The studio course is comprised of lectures on pertinent topics and hands-on teaching with demonstrations of various techniques and skills for using digital filmmaking equipment. There will be individual assignments pertaining to developing skills for digital filmmaking and participation during the class is part of the evaluation. The course assignments will include several individual shooting assignments and group assignments.

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction to the course Bring a short documentary film
2 Introduction to documentary filmmaking
3 Documentary filmmaking approaches Camera assignment
4 Idea development & sound recording
5 Documentary research & sound continued Sound assignment
6 Pitching a documentary Pitch
7 Documentary development continued Introduction to artificial lighting sources Equipment Exam
8 Documentary pre-production Lighting practice
9 Documentary pre-production continued Lighting practice continued Lighting assignment
10 Pre-production Production dossier
11 Final Project production Raw footage
12 Final Project production (continued) Rough cut
13 Final Project post-production Fine cut with subtitles
14 Screening of final projects Final cut due /Jury
15 Semester review
16 Final

 

Course Notes/Textbooks

Paul Saccone and Dion Scoppettuolo, The Beginner’s Guide to DaVinci Resolve 16, Blackmagic Design, 2020

ISBN: 978-1-7342279-1-8

 

Joseph V Mascelli, The Five C's of Cinematography: Motion Picture Filming Techniques, Silman-James Press, 2005

ISBN: 978-1879505414

Suggested Readings/Materials

The Complete Film Production Handbook, Eve Light Honthaner, Focal Press. 4th Edition, 2010.ISBN: 9780080884998 The Power Filmmaking Kit, Jason J. Tomaric, Focal Press, 1st Edition, 2008. ISBN:9780240810218

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
50
Presentation / Jury
1
40
Project
Seminar / Workshop
Oral Exams
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
2
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
3
48
Study Hours Out of Class
0
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
5
10
50
Presentation / Jury
1
94
94
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
0
Final Exam
0
    Total
240

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms.

2

To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts.

X
3

To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media.

X
4

To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level.

X
5

To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives.

6

To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality.

7

To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives.

X
8

To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior.

9

To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments.

10

To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media.

11

To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1).

12

To be able to use a second foreign language at the medium level.

13

To be able to connect the knowledge accumulated throughout human history to the field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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